Holiday Giveaway – XBLA Edition

December 16, 2011 in Games, Xbox 360 RealViews

Happy Holidays everyone! Want an early Christmas present? Well, we hear you and that’s why we have codes for War of the Worlds and Ms. ‘Splosion Man Pinball for XBLA to giveaway. We were given the codes from our friends at Twisted Pixel and Reverb! If you follow them on Twitter be sure to thank them.

Make sure to subscribe to the site if you want us to continue doing giveaways. Your interest in us keeps us happy and we keep you happy with reviews and giveaways, so please do it!

What We’re Giving Away:

2 War of the Worlds Codes (for XBLA)

3 Ms Splosion Man Pinball Codes (for XBLA)

How to enter:

 

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“Scene It? Movie Night” Game Review

December 15, 2011 in Games, Playstation 3 RealViews, Xbox 360 RealViews

Scene It?, the board game made back in 2002, was something not seen before. It’s a fun party game that people have been playing for years with friends and family for years now. Well, now that game has been made into an Xbox Live Arcade game and we’re going to find out if it’s just as good as the modern board game classic.

The game, as you may already know, asks you series of questions about movies and movie stars and you must answer them correctly for more points and the one with the most points win. There are a lot of different question types; some may be about a movie clip and some might have you point movies in order. The questions are fun to answer but if you don’t watch many movies then you will fail big time. They have mostly everything that was in the board game but no in-game board it’s all virtual and before each question set pops up they have a little game scene. The game has enough content in it to feel fresh for a while, tons of movie clips and tons of questions.

There is no online multiplayer in this game yet so if you’re looking to play with friends online then you’re out of luck. There is a party mode where you can play with up to four people in the same room which adds buzz in and it’s very competitive. There also seems to be a selection for you to choose different packs other then the one that the game comes with which is Mega Movies but they haven’t release any yet so I see them releasing DLC very soon.

Overall, this is a great party game that you can play with friends and family on the couch and the couch only — no online play here. You have everything the Scene it? series is known for plus some new additions and tons of content to last you hours upon hours of entertainment. You can buy Scene It? Movie Night now for 800 Microsoft Points on XBLA or $9.99 on PSN!

Scene It? Movie Night Released 30 Nov, 2011. Reviewed from copy sent from ScreenLife.

Report Card

Story:    –

Graphics:   60

Audio:  75

Gameplay: 80

Lasting Appeal:  70

  Overall

70

“Marvel Pinball: Vengeance and Virtue” Game Review

December 14, 2011 in Games, Xbox 360 RealViews

Zen Studios just released a new Marvel Pinbal FX 2 table and it comes with four tables: Moon Knight, Thor, Ghost Rider and X-Men. Each table comes with three achievements, adding up to 50 gamerscore per table. The tables consist of the characters from the comic, heroes and villains alike.

The gameplay is traditional to Pinball FX with missions and lots to do in each table. You have two different types of gameplay across the four tables. Two tables are Vengeance tables, like Ghost Rider and Moon Knight, and then the other two tables are Virtue, like X-Men and Thor. You get missions/objectives for each table that progress the table’s quite interesting story.

On the X-men table, you can unleash Wolverine,  Jean Grey, Cyclops, Ice Man, Colossus, Storm, Nightcrawler and Psylocke as they fight villains like Juggernaut, Mystique and the Blob. Some of the dialogue in this Marvel Pinball game is from the comics which is interesting and fun to listen to. The Moon Knight table is especially fun with its entertaining dialogue and terrific voice acting. The Thor table is enjoyable as well, as you basically are in a giant, colorful battlefield with Asgard at the top. Finally, you have the Ghost Rider table which is darker than the others. You have all the characters from Ghost Rider in it including Johnny himself.

Vengeance and Virtue Trailer

The music for each table is awesome! Enough can’t be said about the great music and voice acting in each table. Hearing Thor shout “For Asgard!”  is awesome and hearing the conversations with Moon Knight is entertaining. This game has hours of fun for anyone who likes a good pinball games and it deserves a buy if you’re a Marvel fan like me.  You can buy it for $9.99 on PSN or 800 Microsoft points on XBLA

Marvel Pinball: Vengeance and Virtue Released Dec 13, 2011. Reviewed from copy sent from Zen Studios.

 

REPORT CARD

Story: -

Graphics: 80

Audio: 80

Gameplay: 90

Lasting Appeal: 90

OVERALL

85

Giveaway Details:

  • Leave a comment below with your favorite Pinball FX2 table so far (include twitter)
  • Then Tweet “I want to win Marvel Pinball: Vengeance and Virtue from @RealViewsMMG http://goo.gl/KyNp7 ”

Be sure to thank @Zen_Studios for the code too

 

CONTEST OVER. Winner was @Elle180

“Battlefield 3″ Game review

November 11, 2011 in Games, Playstation 3 RealViews, Xbox 360 RealViews

EA and Dice have been bringing us Battlefield games for almost 10 years now. The games have mostly been multiplayer-centric games but in recent years they’ve been incorporating single-player campaigns. Battlefield 3 jumps the gun and tries to be everything Battlefield 2 and Battlefield Bad Company 2 was and more, but is it good enough to roll with the big titles this fall?

Battlefield 3’s campaign is a bit short but it varies in many ways. The story is very similar to Black Ops’ storytelling.  You’ll chase down enemies on trains to shooting enemies down with a jet. The campaign will run you at about 6 hours depending on what difficulty you go with (“Hard” proving to be a real challenge). Some of the levels are really dark and they don’t give you a gun with a flashlight. It’s less enemies and less action then Call of Duty but it’s more realistic warfare for doing so. It didn’t seem like they wanted infinite respawn of enemies, which I think is a good thing. The graphics in the campaign are beyond gorgeous with the texture pack installed. I sometimes found myself checking out the environment and being in awe at how real it looked in. I can only imagine how pretty it is on the PC, as I played the Xbox 360 version.

The sound in this game is where it truly shines. This game’s sound is superior to any FPS out there. You hear echoes in buildings, bullets passing by your head and there’s a sound for everything your character does — switching guns, going prone, or decelerating in a jet, there’s a sound for everything. This lends heavily to the realism of the title, not to mention with all the destruction happening all around you.

As solid, albeit short, as the campaign is, the multiplayer is where the heart’s at. Dice is a master at making a strong multiplayer component, where you have to work as a team to win. There is so much to unlock like vehicle upgrades and weapon upgrades. They all unlock depending on how much you use them. There are only 9 maps at launch, meaning things can start to get stale, but more will be added via DLC.  Squads are back from Bad Company and the game modes are intact. They added a server browser so you can join the exact game you’re looking for.

Co-op is present so you can play with a friend or a stranger to tackle 6 different co-op missions. They can be really hard but really fun with varied gameplay. When you’re doing co-op, you get points and the points add up to unlock weapons for multiplayer. At the start, the game had problems online such as people not being able to get in the same game with me even when we were in a squad. Another problem was that the servers were down a lot of the time but it seems like they have fixed those issues since then.

Battlefield 3 is a fantastic game if you’re looking for something to play online (not so much if you’re a story kind of guy). It can last you years as you try to get everything unlocked. Campaign can be short but it’s entertaining the first go-around but there’s no incentive to replay it again. This could very well be the best FPS of the year and I recommend it to every FPS junkie.

 

REPORT CARD

Story: 60

Graphics: 85

Audio: 99

Gameplay: 85

Lasting Appeal: 90

OVERALL

83

“Gears Of War 3″ Game Review

September 29, 2011 in Games, Xbox 360 RealViews

 

“Yeah! WHOO! Bring it on, sucka! This my kinda shit!” – Augustus Cole A.K.A. Cole Train.

Now that you know Gears isn’t the place to go for gamers looking for a deep story, allow me to say that it is still one hell of a package. Since I’ve already I mentioned the story, I guess I’ll start by clarifying my initial statement. The story in Gears of War 3 is by no means terrible, but it doesn’t have the same somber tone as Resistance 3 nor does it have any actual depth to the characters that go past “Oh, I care about this guy because I’ve played him for the past two games” rather than having an actual reason to care about Marcus Fenix or the other characters. Sure, there are some exceptions such as Dom, but who the hell is Jace? Or this Samantha Bryne? These are minor complaints and these new characters don’t detract from the main story (except for Jace’s God-awful dialogue). The pacing slows down a little in the second-third, but it definitely ratchets up to a dizzying degree for the last third of the game.

There are a couple of twists, but none of them are completely left-field. A couple instances have some emotional resonance, but that only occurs about once or twice in the game, which is damn good considering the stories of the prior two titles. In the context of the Gears of War franchise, Gears of War 3′s story stands high and tall above the other two and it never slows down to a snooze. I also appreciate the fact that Gears 3 ends the tale on these characters but it’s disappointing that some questions are left unanswered, such as the still-mysterious origins Queen of the Locust, Myrrah.

While the pacing may seem lacking in spots in the story, the pacing in gameplay is much tighter. Just when things might seem to be getting repetitive, some setpiece occurs or a new enemy shows up for you to mangle. The gameplay is polished to the finest damn sheen and it shows in that smile on your face when you execute that Locust or Lambent that’s been fucking with you for three minutes. Boss encounters are tense and their intensity stays intact in the splendid up-to-four-player co-op offered here. I honestly can’t think of any major problems. Sure, I can say it’s more of the same, but how much innovation can someone expect from a third entry in a franchise? Epic Games has outdone themselves by providing players with a meaty campaign that’s been polished with a surgeon’s touch. And of course, there’s the multiplayer.

The major new addition is a variant on Horde mode called Beast. Beast mode (I swear they called it that so they could get writers to type those words in sequence) is basically Horde in flip mode where you’re the Locust. It’s undoubtedly a good time and it’s an absolute must to play as Ticker — trust me on it. The competitive multiplayer comes firing with all the same ammo as the prior titles. Team Deathmatch, Capture The Flag, and Wingman among the popular game types. The greatest addition of all though is the game being lag-free. Matchmaking is brisk and easy and the reinforcement for leveling up that “one more time” only feeds to te addiction.

The graphics are, well, holy shit. Just when you think you’ve seen everything the Unreal Engine has to offer, leave it to the baby daddy of the engine to teach it some new manners. The score is rousing (there’s even a moment where they used Gary Jules’ rendition of “Mad World”) and brooding at the same time. The voice acting is all very solid and the guns pack knockout punches.

Gears of War 3 is a bonafide hit and a monstrous package of a game. The campaign is more than satisfactory (especially when played with friends) and the multiplayer keeps on giving. Gears 3 is a no-brainer for the first annual Game of the Year award on RealViews. Considering that I hated the first Gears Of War and moderately liked the second one, it’s saying a lot when I praise this game. Get it.

REPORT CARD

Story: 85

Graphics: 98

Audio: 98

Gameplay: 95

Lasting Appeal: 93

OVERALL

97

“Call of Duty:Black Ops” Game Review

December 7, 2010 in Games, Playstation 3 RealViews, Xbox 360 RealViews

Just how the hell do you follow up to the biggest game of the new millennium? How can you possibly live up to the hype? Just how damn daunting a challenge is it to try and get out of Modern Warfare 2′s massive shadow? Well, developer Treyarch takes this task upon their shoulders and they do a respectable, but ultimately underwhelming job.

Last year’s installment in the Call of Duty franchise had a bombastic campaign. It was a roller coaster of set pieces that never seemed to let up and Black Ops is not subtle in its homage to Infinity Ward’s second Modern Warfare game. The single-player campaign is presented in an interesting perspective where you play as soldier Alex Mason (voiced by “it” boy Sam Worthington), who is being heavily interrogated about a biochemical weapon known as Nova 6. This allows for a unique way to present the story as it allows for flexibility in terms of deciding which scenario you’ll play. In one scene, you’re fighting off the Vietcong during the Vietnam War, then the next you thing you know, you’re piloting a stealth aircraft commanding a CIA agent and his team, telling him where to go. Treyarch’s efforts to keep things varied is definitely noted and a well-respected effort, it’s just that it’s missing that certain “Oomph!” that Modern Warfare 2 had. It’s strange because Black Ops storyline is more coherently presented than Modern Warfare 2′s style of delivering most of its story via loading screen slide shows. It also features its fair share of neat twists, and only one where you just might not see coming.

I immediately regret booking this hotel room

Gameplay-wise, the Call of Duty formula still rings strong. There’s really not much to say in terms of control, feel, and presentation — it’s a Call of Duty game and you should know by now exactly what that entitles. Unfortunately, the controls aren’t quite as tight as they were in Modern Warfare 2. I noticed some collision/hit detection problems while playing where I’d have my crosshairs in the middle of some poor goon’s thick torso, and the bullets don’t register. There’s no cover system but there is an infinite-respawn-of-enemies-until-you-pass-an-imaginary-kill-trip-line system and, man, is it infuriating on several occasions.

The graphics are, for the most part, still top-notch, but the IW engine is definitely starting to show some age, especially when you compare it to the new iteration of the Unreal Engine 3 or the Killzone 3 graphics engine. This complaint only applies to the environments, as the character models still hold up very well and the facial animations during in-engine cutscenes are fantastic. A personal favorite improvement of mine, however, has got to be the better gore. Limbs can actually fly off with a shotgun blast and some of the up-close-and-personal melee kills are satisfyingly brutal (Hint: a knife and a Vietcong soldier’s neck meet).

PWN? I’m not sure the Call of Duty community understands the obscure word

Now, you and I both know that you probably skipped the campaign in its entirety (shame on you) and went straight to the money-maker — multiplayer. Treyarch does an admirable job of keeping the core MW2 experience intact and improving (although, that’s up for debate) upon many aspects. I personally love the fact that I can choose what weapon I get to buy through the Call of Duty Credits system. Sure, you lose that satisfaction of earning a gun, but there are still weapons that are locked off by a minimum level cap. I also appreciate the fact that there’s more customization featured here. While there’s not quite a Create-Your-Soldier mode, at least you can pick what pre-existing skin you want to be seen on someone’s killcam. Also worth-noting is the fact that there are only 50 levels that can be earned before being allowed to go into Prestige mode (it’s 15 instead of 10 this time around).

Unfortunately, the map designs are hit-or-miss, and it skews mostly towards “miss”. For example, Nuketown is an atrociously designed map where grenade spam is rampant (a problem not seen since Call of Duty 4). The maps just aren’t as well-designed as MW2′s. The amount of game types, though, are vast and varied — more so than MW2′s even. You can do wager matches where you put your credits on the line in hopes of earning our enemies. Then there’s the “Core” mode that features stripped-down versions of the usual Call of Duty fare. Meaning to say, there are no goddamn killstreaks to speak of. So if you hate the annoying and infuriating wealth of air support in multiplayer, then this is a godsend as you can simply go back to the basics.

If you grow weary of the frustrations of killing a guy and then going on a death streak, then you can…well, you’ll still be frustrated, but it’ll be with a tinge of the undead. The Nazi zombies mode returns and, man — it’s deceptively a pain in the ass. At least Treyarch makes sure it’s worth the butt-hurt to get through the Zombies mode.

In the wake of Infinity Ward’s demise, you know the world had its eyes on Treyarch to step up to the plate and really knock this one out of the park. For the most part, Treyarch do more than a respectable enough of a job. Stimulating the online community and throwing in a vehicle segment where The Rolling Stone’s “Sympathy for the Devil” plays over in the campaign stand out as reasons for applaud for the studio but, unfortunately, they miss the mark by just that much. Their set pieces seem to be forced at times and there just doesn’t seem to be much originality found here, which makes Black Ops seem more like a homage to Modern Warfare 2 rather than a radical departure. Call of Duty: Black Ops is definitely a meaty game and long ball, but a home run it is not.

REPORT CARD

Story: 75

Graphics: 80

Audio: 95

Gameplay: 90

Multiplayer: 85

Lasting Appeal: 88

OVERALL

84